In Dream Architecture, geographical space is manipulated and remodeled according to individual needs. It is an operative transformation of imagination into reality and a synaesthetic recoding to experience. Landscapes are no more reminiscent of the virtual duplicate encountered in parallel realities, but are rather transformed to tactical relationships: oneiric material of corporal engagement. The impermeable neural/visceral double interweaves in a process of recursive intermediary stages, it crystallizes somewhere in between. There, a new topology emerges where architecture transgresses the frontier of monetary profit and returns to the sanctuary of libidinal energy, in our terms - the cortical life instinct. Impossibilities are no longer dictated by construction-restrictions, but by the limits of multidimensional rendition. If brain evolution is translated to inhibitory control, dream architecture transgresses, proceeds and revolves around disinhibition. Extricated from the suffocating notion of vestigial physical necessities and performance-optimization, it becomes supererogatory, but also ecliptic. Dream architecture converts the singular masking of creative compulsion; it is not based on passion, which in its extreme leads to malevolence and calamity, but it is the opposite of that. It is not confined to the need of ownership but rather deals with the effacement of borders. It sums up submerged impressions – more than just an equivalent of neuroses that surface in a frenzy of incredulous constructions.

Dream architecture is playful and erratic; it partners with surrealism but is not limited by its character. It offers multiplicity over the real/surreal double, not extension nor transformation, but additional elements of transcribed variability in a game of reversed geomancy. In the words of Ezra pound quite out of place amid resistance to current exacerbations Dream Architecture yields an armor against utter consternation.